Saturday 29 November 2008

Concept Art

Sections relevant for concept art
World backstory
Artefacts from the world
Characters
Appearance
Items belonging to the particular character
Level design
Related to world backstory; artefacts
Features of the level

Concept (taken from the design document)
Guide the protagonist through the dangerous, political world of Victorian London. The tension between technology and the Church is becoming more volatile than the steam engines driving the Industrial Revolution. Pursued by both sides, pacifist Henry Darker is getting out. Traverse platforms, solve puzzles and escape. Combining slow-paced problem-solving with scenes requiring quick-thinking and a highly-interactive environment, the player guides the protagonist through cobbled streets, stations and dingy sewers to safety.

Example 1 for the character 'The Watchmaker'
Conceptualised here is the eyepiece ('spectacle attachment with manual zoom') that this character wears. As well as an artistic drawing of the piece, a technical diagram of the zoom mechanism has been drawn; in-keeping with the character's technical nature.


Example 2 - Henry Darker
This piece shows the appearance of the protagonist, Henry Darker, and shows some of the contemporary fashion within the game.

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