Concept Development for Games Design | Ben Davis
Wednesday 11 March 2009
Alternative game concept
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Current game concept Toggle, the game I have been developing, is a 2D puzzle game where the player controls a ball which is moving at a cons...
Tuesday 24 February 2009
Game Sketching
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As Agustin, M. et al (2007) put it, "the essence of a sketch is an abstract representation that gives an overview of a piece of work wi...
Sunday 8 February 2009
What are game assets?
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Various definitions Bethke, in his book 'Game Development and Production', chapter 8, lists the following as game assets: 2D sprites...
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Tuesday 3 February 2009
Business rules for developing games
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The benefits of using the game project triangle The game project triangle allows that you choose two out of the three goals of 'on budge...
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Saturday 29 November 2008
Concept Art
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Sections relevant for concept art World backstory Artefacts from the world Characters Appearance Items belonging to the particular character...
Sunday 9 November 2008
Studio 6 | Exploring Playability
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Summary In 'Level Design for Games', Chapter 1, Phil Co describes the process of designing and implementing a game. This process is ...
Tuesday 21 October 2008
Studio 3 | Use Cases
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Threadspace: Hyperbol Below, the actor is always the player, aside from 'Game Object Interaction', where the actor is the spaceship....
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